A few days ago, I got an email from Polygon asking me if I was interested in a review of Super Smash Bros. for the Nintendo Nintendo Switch.
Since I’m not technically an analyst, I declined.
Instead, I went back to playing the series for a while.
But when I finally did get around to it, I discovered that I was not playing the Switch version of the game that I had previously purchased.
I had to restart the game to get a working game.
And when I did, I didn’t even notice.
I couldn’t even get my character to hit any of the stages in the game’s tutorial.
It wasn’t until a few minutes later that I noticed my console had crashed.
My game had crashed at about 2:30am.
I’m not a tech expert, so I can’t speak to the specifics of how Nintendo made the Switch crash, but I know that it’s not uncommon for Nintendo to have crashes on the Switch after a software update or two.
It happens more frequently when Nintendo releases new hardware.
In that case, it’s likely the hardware has a problem with some new system features or is otherwise under heavy use.
It’s likely that a bug has been discovered in the software or the hardware.
Nintendo has been on a bit of a roll lately with bug fixes and firmware updates, and it’s possible that this time, the problem was a software bug.
The Nintendo Switch was one of the first consoles to receive the GameCube firmware update, and the company has since released a number of software updates to improve its performance and stability.
I have to admit, though, I was a little bit disappointed that I couldn