A few decades ago, the concept of a farm simulator was only a pipe dream.
It was the stuff of science fiction, of games like “Star Trek”, of video games like Grand Theft Auto and the film “Jurassic Park”, and of many others.
Today, a farm simulation is a real-world phenomenon.
It’s a phenomenon that has spawned a billion-dollar industry around the world, from a video game called Farmville to a television series about the farm, which has spawned an estimated 500 million viewers.
The story of how a farm sim could become so popular, and become so expensive, is told in a new book, Farm Simulator: How the Future of Farm Simulator Came to Life.
The book was co-authored by the author and his wife, Sarah, and is out in paperback and Kindle.
Sarah said that in a sense the book was an attempt to “resurrect” a genre that has been around for centuries.
Sarah, who is also the chief operating officer of a software firm, and the father of a daughter, said that the idea of a Farm Simulator started when she was in college in the 1980s.
I was living in Cambridge and I was in a room that had a television, which was the TV that we used at home.
We had a video camera in the corner, and we were watching a film about a farm.
At the time, it was called “Animal Farm” by Disney, which I thought was quite cool.
And it was a very cool film.
It had a beautiful plot.
And it was just a wonderful story.
So we thought, well, what if we could build a farm and put it in front of a TV screen?
We could get a great plot.
So we went back to college, got a job at the University of Cambridge, and started looking for ways to do that.
In the late 80s and early 90s, there were quite a few companies working on farm simulator software.
And we ended up building it.
What we found was that people wanted to have the ability to drive a tractor, to be able to walk up and down a hill, to ride a horse.
So you could do a lot of those things.
But there was a lot more that you needed to do in order to do a farm, and it was really difficult.
To get the software right, we needed to build it from scratch.
We needed to develop new features, and get rid of old ones.
But the biggest challenge was to get the technology to run on a server.
And that required a lot resources.
There are two kinds of servers.
There are servers that are owned by a specific organisation or company, and then there are servers used by all of the software developers and all of their clients.
That’s the main thing about the server that’s not really being talked about.
All of the servers are owned or controlled by the same organisation.
So if a software company wanted to buy a server, it had to have access to it.
They would have to have that access.
If it was owned by the University, they could just get a server from the university.
But if it was not owned by university, then the university could have bought the server and use it.
And if it wasn’t owned by an organisation, then it was still in the hands of the developers and their clients, so they could use it, too.
So they had to buy servers.
Even though we were the only company in the world to build the software, we weren’t the only ones to build servers.
And the only way to have an internet connection was to buy an internet router, which is the equivalent of a modem, and connect it to a server in a particular geographical location.
And then they would have a connection.
Of course, that’s very expensive.
So the first thing we wanted to do was to build a server that we could use ourselves.
You can buy a box of equipment and have it in your house.
You can buy an equipment rental company and rent the equipment, and you can buy the equipment on the internet.
As we were building the server, we were also building a farm for a friend of mine, and I knew he wanted to make some beef for his cattle.
He’d been working with a local farmer for a long time, and he said, “I don’t know if I want to buy some beef.”
So we built the farm.
We had a farm in the middle of nowhere, we had a cow, we even had a horse, and cattle.
It cost about $US150,000.
After the first year of operation, we could make about $3,000 a week in sales.
Then the next year, the cow died, so we sold it to another farmer.
His cow died after six months.
We sold it again.